Wednesday, September 30, 2009

Lucky Moon: Nanne


I think this drawing is actually from 2007, but don't quote me on that. Here's Nanne Radley, a side character from an epic werewolf/vampire adventure (hey, everyone needs one in their repertoire) called "Half-Light" (formally known as "Lucky Moon".) Little hodunk IL towns hold more than corn fields and beans. A normal, modern world by day, a place where creatures of nightmares lurk by night, Half-Light drags out the most frightening aspects of life and turns them upside down. This story explores issues of trust, abuse, possession, and independence.

More related to Nanne: Nanne doesn't get enough love, in my opinion. Hence the picture. He's a hot-headed half-breed who seems to only settle when he's focused on the job. What does he do, you may ask? Well, anything Ulrich tells him to- which often involves scoping out territory and knocking off anyone who gets in the way. He's in no way the brains of the operation, but he can follow orders with such cruel efficiency it can put his leaders to shame.

Tuesday, September 29, 2009

Durian and Rob IP

This is in-progress work. It shows what my under drawings look like before I do some ink or coloring over them. Mostly just focusing on figuring out where the lines go rather than worrying about line weight or shading quite yet. I'm posting it up for interest sake and also because I don't think I'm going to end up finishing this one. I just don't know what to do with it.

The characters are Durian and Rob (in that order) from the story "Touching Down." I'm writing it with a friend of mine. Lots of fun to be had. The story is a slice of life kind of thing. Two mascots from rival high schools meet across the football field and become friends without ever seeing each other face to face. They decide to meet after the game, and much chaos and fun ensues afterward. "Touching Down" questions what it means to be friends, how much you need to know a person to consider that person a friend, and what happens when lines are drawn and crossed.

Sunday, September 27, 2009

Emma Character Update


Here's an update on my thesis work. It's just a screen cap right out of Maya. I've been having a couple render issues that I think I've finally worked out, so I'll post up a turnaround at some point and it'll be cool.

A strange thing happens when converting things from 2D to 3D. Sometimes if something looks good on paper, it might not look good in 3D, so once it's in the computer, you've got to adjust your proportions again to make it feel more natural. Emma's been cutified, in my opinion. I'm satisfied with how she turned out.

In this jpeg, she's hanging out with her many many blendshapes.

Saturday, September 26, 2009

Wanted: Pantie Thief

Yeaaaah. Let's try not to ask too many questions, shall we? I swear I had something relevant to say at one point. Oh well, maybe it will come back to me later.

Friday, September 25, 2009

Misc MSW Stuffs

Here's some miscellaneous pictures done for My Sylvan Weed. Mostly just some character exploration things done last year when I was plotting out the idea. Some of this is total crap now that I look back on it, but I guess that just comes with the territory of learning. I'll post it up anyway just for archival and entertainment value. It's not like anyone actually views this stuff anyway. ~_^







Wednesday, September 23, 2009

Caffeine Induced High

So I have this thing that when I've had a lot of caffeine, I just love to ride the elevator.

No, seriously. All those buttons to look at and the people in the little box with you and the up and down and the little drop you get in your stomach if the speed is just right. It's like weeee and all the while you're talking to someone.

Thirty second conversations. Small talk. I'm only good at it when I've had no sleep and too much caffeine to keep me going. On a normal day, I'm too direct for proper smalltalk. I always feel there has to be a point to communication. Almost as if something in my mind is saying "what is the concept statement of this conversation?" or "What is my subject line?" or "Do I have a thesis statement?" All of which are the same question, but slightly different in their own right.

But with a good amount of caffeine (or a small dose of alcohol) I become very sociable. I love to talk to people and relate to them and all that wonderful human connection stuff; sometimes it just takes a little step forward to get the ball rolling. On a normal day, I'm very focused. Too focused to bother with smalltalk- to the point that even when I want to smalltalk someone in the elevator, I find it overwhelmingly difficult. Not so when on a caffeine high. There's so much in the world to discuss, and not all of it is heavy.

So there was something more relevant I was going to say. This wasn't exactly the point of my post, but by this point I've forgotten the true intention of my being here. I think I had some kind of comment to make about JS Facial or something. If I remember, I'll mention it later.

<3

Tuesday, September 22, 2009

Latest Animatic and some


Here's my latest animatic. I've already got notes for improvement, so give this five more minutes and it wont look quite the same. Major difference since the last time you saw it though, eh?

I really need to get the rest of my stuffs updated to the blog. I'll work on that over the next couple of days.

On a different note! I have a job at the school. I'm a render wrangler for IT. Basically, I try to solve rendering problems. Helping out my fellow students, etc. I'm not very good at it so far, but what I am good at is doing research and logically thinking my way through problems, so essentially right now I'm writing tutorials and wiki articles for the school wiki. Putting my strengths to good use informing the masses. Good stuff. I tend to spend the money as fast as I make it though. There's nothing in particular that I want to save up for right now, so I've been expanding my graphic novel collection. Extremely satisfying, mmyup!